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	<title>learning chinese with ling &#187; OpenSim</title>
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		<title>What is OpenSimulator?</title>
		<link>http://blog.learnchinesewithling.com/2009/09/what-is-opensimulator/</link>
		<comments>http://blog.learnchinesewithling.com/2009/09/what-is-opensimulator/#comments</comments>
		<pubDate>Fri, 25 Sep 2009 07:27:54 +0000</pubDate>
		<dc:creator>Ling</dc:creator>
				<category><![CDATA[OpenSim]]></category>
		<category><![CDATA[Virtual Environment]]></category>
		<category><![CDATA[OpenSimulator]]></category>
		<category><![CDATA[Simulator]]></category>

		<guid isPermaLink="false">http://blog.learnchinesewithling.com/?p=228</guid>
		<description><![CDATA[What is OpenSimulator? OpenSimulator is a 3D Application Server. It can be used to create a virtual environment (or world) which can be accessed through a variety of clients, on multiple protocols. OpenSimulator allows you to develop your environment using the technologies you feel work best &#8211; we&#8217;ve designed the software to be easily extendable [...]]]></description>
			<content:encoded><![CDATA[<h3><span>What is OpenSimulator? </span></h3>
<p>OpenSimulator is a 3D Application Server. It can be used to create a virtual  environment (or world) which can be accessed through a variety of clients, on  multiple protocols. OpenSimulator allows you to develop your environment using  the technologies you feel work best &#8211; we&#8217;ve designed the software to be easily  extendable through <a title="Getting Started with Region Modules" href="/wiki/Getting_Started_with_Region_Modules">loadable modules</a> to build  completely custom configurations. OpenSimulator is released under a <a title="BSD License" href="/wiki/BSD_License">BSD License</a>, making it both  open source, and commercially friendly to embed in products.</p>
<p>Out of the box, OpenSimulator can be used to simulate a virtual environment  similar to Second Life™ (including client compatibility). Other environments,  protocols and features are supported via add on modules. For a list of available  modules check out our <a title="http://forge.opensimulator.org/gf/" rel="nofollow" href="http://forge.opensimulator.org/gf/">forge site</a>.</p>
<p>Although OpenSimulator is still considered <strong>alpha software</strong>, many people  are <a title="http://technorati.com/search/opensim?authority=a4&amp;language=en" rel="nofollow" href="http://technorati.com/search/opensim?authority=a4&amp;language=en">doing exciting things with it</a>.</p>
<p><a name="Features"></a></p>
<h3><span>Features </span></h3>
<p>Even though OpenSimulator is relatively young software it already has many  useful features</p>
<ul>
<li>Supports creating multiple &#8216;worlds&#8217; in a single application instance.</li>
<li>Supports multiple clients and protocols &#8211; access the same world at the same  time via multiple protocols.</li>
<li>Extensive ability to customize your avatar, both with custom clothing,  skins, and attached objects.</li>
<li>Realtime Physics Simulation, with multiple engine options including ODE,  PhysX, Bullet and more.</li>
<li>The ability to create content real time in the environment using in world  building tools. What you see is what you get.</li>
<li>In world application development using a number of different languages,  including LSL/OSSL, C#, JScript and VB.NET</li>
</ul>
<p><a name="Using_OpenSimulator"></a></p>
<h3><span>Using OpenSimulator </span></h3>
<p>The fastest way to get started using OpenSimulator is to create an account on  <a title="http://osgrid.org" rel="nofollow" href="http://osgrid.org/">OSGrid</a>, then download the <a title="http://opensim-viewer.sourceforge.net/" rel="nofollow" href="http://opensim-viewer.sourceforge.net/">Hippo Viewer</a> or  <a title="http://secondlife.com/support/downloads.php" rel="nofollow" href="http://secondlife.com/support/downloads.php">Linden Lab&#8217;s  Second Life viewer</a> (amongst others) to connect to OSGrid. This process  should take no longer than 10 minutes, and will give you a flavor for what  OpenSimulator is like.</p>
<p>You can also easily connect to any one of the many <a title="Grid List" href="/wiki/Grid_List">public grids</a> on the internet.</p>
<p>Or you could run a simple standalone OpenSim on your Windows desktop to  create and preview content. <a title="http://www.youtube.com/watch?v=M8fwqdaCTrc" rel="nofollow" href="http://www.youtube.com/watch?v=M8fwqdaCTrc">Here is a  tutorial showing how to get opensimulator running in stand-alone mode.</a>.</p>
<p><a name="Running_your_own_OpenSimulator"></a></p>
<h3><span>Running your own OpenSimulator </span></h3>
<p>If you are interested in running your own OpenSimulator server, to host your  own 3D environments you&#8217;ll want to check out the following links:</p>
<ul>
<li><a title="Download" href="/wiki/Download">Getting OpenSimulator</a></li>
<li><a title="Build Instructions" href="/wiki/Build_Instructions">Building  OpenSimulator</a></li>
<li><a title="Configuration" href="/wiki/Configuration">Configuring  OpenSimulator</a></li>
<li><a title="Running" href="/wiki/Running">Running OpenSimulator</a> <strong>(Windows  / Linux Scripts for Management &amp; Operations)</strong></li>
<li><a title="FAQ" href="/wiki/FAQ">Frequently Asked Questions in Running  OpenSimulator</a></li>
<li><a title="Technical Reference" href="/wiki/Technical_Reference">Technical Reference Pages</a></li>
</ul>
<p><a name="Participating_in_the_OpenSimulator_Community"></a></p>
<h3><span>Participating in the OpenSimulator Community </span></h3>
<p>OpenSimulator is an <a title="http://en.wikipedia.org/wiki/Open_source" rel="nofollow" href="http://en.wikipedia.org/wiki/Open_source">open source</a> project, and is powered by the community members that devote time and energy to  the effort. There are many ways to participate and contribute to the community:</p>
<ul>
<li>Participate via <a title="http://en.wikipedia.org/wiki/Internet_Relay_Chat" rel="nofollow" href="http://en.wikipedia.org/wiki/Internet_Relay_Chat">IRC</a> &#8211;  <a title="irc://irc.freenode.net/opensim" rel="nofollow" href="irc://irc.freenode.net/opensim">#opensim</a> (for users) and  <a title="irc://irc.freenode.net/opensim-dev" rel="nofollow" href="irc://irc.freenode.net/opensim-dev">#opensim-dev</a></li>
<li>Participate via the mailing lists &#8211; <a title="https://lists.berlios.de/mailman/listinfo/opensim-users" rel="nofollow" href="https://lists.berlios.de/mailman/listinfo/opensim-users">opensim-users</a> (for users) and <a title="https://lists.berlios.de/mailman/listinfo/opensim-dev" rel="nofollow" href="https://lists.berlios.de/mailman/listinfo/opensim-dev">opensim-dev</a> (for developers).</li>
<li><a title="WikiStructure" href="/wiki/WikiStructure">Contribute to this  wiki</a>, making the OpenSimulator documentation even better.</li>
<li>Report <a title="Bugs" href="/wiki/Bugs">bugs</a>, submit <a title="Submitting code to OpenSim" href="/wiki/Submitting_code_to_OpenSim">patches</a> or submit content  contributions via our <a title="http://opensimulator.org/mantis/" rel="nofollow" href="http://opensimulator.org/mantis/">mantis bug tracker</a></li>
<li>Create an OpenSimulator related project hosted on the <a title="http://forge.opensimulator.org" rel="nofollow" href="http://forge.opensimulator.org/">Forge</a> or <a title="http://opensimulator.org/wiki/Related_Software" rel="nofollow" href="http://opensimulator.org/wiki/Related_Software">elsewhere</a> on the web. In the forge there are over a dozen registered projects, and it&#8217;s a  great way to further extend the OpenSimulator community.</li>
<li>Participate to open content creation for OpenSimulator. More details at <a title="Artist Home" href="/wiki/Artist_Home">Artist Home</a>.</li>
<li>Blog about OpenSimulator, and let us know about that blog on <a title="irc://irc.freenode.net/opensim" rel="nofollow" href="irc://irc.freenode.net/opensim">#opensim</a> so it can be  added to <a title="http://planet.opensim.us" rel="nofollow" href="http://planet.opensim.us/">Planet OpenSim</a></li>
<li>Participate in one of the weekly <a title="Office Hours" href="/wiki/Office_Hours">Office Hours</a> for OpenSimulator. We currently have  weekly office hours for development, wiki work, and testing.</li>
<li>Secure project infrastructure by <a title="Donations" href="/wiki/Donations">donating</a> to the <a title="Donations" href="/wiki/Donations">OpenSim Project Infrastructure Fund</a>.</li>
</ul>
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